PQI's D&D Compendium

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Official

Official

58 items under this folder.

  • Actions

    • Areas of Effect

      • Attitudes

        • Conditions

          • Environmental Effects

            • Hazards

              • Senses

                • Skills

                  • Speeds

                    • Spellcasting

                      • Weapon Properties

                        • Ability Check

                          • Advantage

                            • Area of Effect

                              • Armor Class

                                • Attack Roll

                                  • Attunement

                                    • Bloodied

                                      • Bonus Action

                                        • Bright Light

                                          • Climbing

                                            • Cover

                                              • Crafting Equipment

                                                • Critical Hit

                                                  • Curses

                                                    • D20 Test

                                                      • Damage Threshold

                                                        • Darkness

                                                          • Death Saving Throws

                                                            • Difficult Terrain

                                                              • Dim Light

                                                                • Disadvantage

                                                                  • Expertise

                                                                    • Heavily Obscured

                                                                      • Heroic Inspiration

                                                                        • High Jump

                                                                          • Hit Point Dice

                                                                            • Hit Points

                                                                              • Immunity

                                                                                • Initiative

                                                                                  • Lightly Obscured

                                                                                    • Long Jump

                                                                                      • Long Rest

                                                                                        • Mastery Properties

                                                                                          • Multiclassing

                                                                                            • Opportunity Attacks

                                                                                              • Passive Perception

                                                                                                • Reaction

                                                                                                  • Resistance

                                                                                                    • Saving Throw

                                                                                                      • Short Rest

                                                                                                        • Skill Proficiencies

                                                                                                          • Stable

                                                                                                            • Surprise

                                                                                                              • Swimming

                                                                                                                • Temporary Hit Points

                                                                                                                  • Unarmed Strike

                                                                                                                    • Vulnerability