Monster Manual 5.5e
Life-Leeching Corpse Warrior
Habitat: Desert, Planar (Shadowfell), Swamp, Underdark, Urban; Treasure: Armaments

Wights are the withered corpses of relentless warriors whose wickedness sustains them beyond death. Unlike mere zombies, they retain the memories and evil agendas they harbored in life.
After dying and returning from the grave, a wight continues its villainous ways, but it is now driven by a hunger for life. A wight drains living essence through its attacks. Humanoids slain by a wight’s life-sapping grip reanimate a day later and serve the wight as obedient zombies.
Wights might return from the dead for a multitude of sinister reasons. Roll on or choose a result from the Wight Motives table to inspire why a wight plagues the living.
Wight Motives
| 1d8 | The Wight Returned from the Dead To… |
|---|---|
| 1 | Challenge anyone who passes near its grave on a certain cursed night. |
| 2 | Conquer the land it believes it should rule. |
| 3 | Continue the crimes it was executed for. |
| 4 | Follow the foul master it served in life. |
| 5 | Honor an oath it left unfulfilled in life. |
| 6 | Obey the cult or deity that gave it unlife. |
| 7 | Prove it was the greatest warrior to ever live. |
| 8 | Seek its stolen heart or other treasure. |
